# Teams

> Make a team, invite people by email with a role each, share maps with them, and archive the team when you're done.

Say Ada runs the payments team. She makes a team called “Payments”, invites Sam as an editor and her manager as a viewer, and moves the checkout map in. Sam can change it; the manager can open, present and play scenarios on it, but can’t move a thing. When Sam wants to try something risky, it goes in a proposal for Ada to adopt.

A team is a workspace that several people share. Its maps belong to the team, and each person in it has a role that says what they can do. You need an [account](https://docs.flozu.app/guides/accounts.md) to make or join one, and you can be in any number of teams.

## Make a team

Open the workspace switcher at the top left and choose **New team…**. Give the team a name of up to 60 characters, which you can change later. You become its owner, Flozu switches to it, and its People page opens so you can invite people.

## Roles

Each person in a team has one role:

| Role            | Can                                                                             |
| --------------- | ------------------------------------------------------------------------------- |
| **Owner**       | Everything an admin can, and make other owners. A team always keeps one.        |
| **Admin**       | Invite people, change their roles, remove them and rename the team. Edits maps. |
| **Editor**      | Make, change and delete maps, folders, versions and proposals.                  |
| **Contributor** | Open maps and suggest changes as proposals, changing only their own.            |
| **Viewer**      | Open and present maps, and read their history.                                  |

## The People page

![The People page for the Payments team, one small panel: Invite by email with its role at the top, then Ada as owner, Sam as editor and Lee as viewer, and an invite to jo@example.com waiting as a contributor until 8 November.](https://docs.flozu.app/_astro/people-light.5j0VM7d9_Z1w0Te3.webp)

**People**, in the panel’s menu, opens the People page for the workspace on show. In a team, it lists everyone with their role, and the invites still waiting and when each runs out. The **ⓘ** beside **Members** says what each role can do. Owners and admins manage the team here:

- **Invite by email**, with the address they sign in with and the role beside it: admin, editor, contributor or viewer.
- Change someone’s role, or remove them, after asking.
- Withdraw an invite, or rename the team from the **⋯** beside **Members**.

An admin can’t change or remove an owner, and nobody changes their own role. Everyone else sees the same list, without the controls. Anyone can **Leave team**, after asking, except its last owner, and leaving takes you back to your own workspace.

### Invites

Flozu emails the person you invite: who it’s from, the team, their role, and to sign in with that address. The People page says “Flozu emailed them how to join”. If it didn’t email them, it says so, and asks you to let them know to sign in. They join the next time they sign in with the address you invited, once Google or GitHub has confirmed it’s theirs, so nobody else can take the invite up. An invite waits 30 days. Inviting the same address again replaces it, and someone already in the team keeps their role.

## Share a map with the team

Make a map in the team’s workspace, or move one in: choose **Move to…** from the map’s menu and pick the team in the workspace picker, then a folder. The map takes its versions and proposals with it, and the maps inside its parts too, so no part opens onto nothing. The dialog lists your own workspace and each team where you’re an owner, admin or editor, and says who’ll see the map.

A whole project or folder moves the same way, from its own **Move to…**. Everything in it goes along: its folders, its maps and all their history, and any map their parts open into that’s kept elsewhere in your workspace. If the team already has a project with the same name, yours comes in as “Payments 2”, and the dialog tells you before you move it.

![The Move Shop dialog with Payments picked as the workspace and Not in a project as the place. It says the project's folders and maps go with it, with their versions and proposals, that everyone in Payments can see it, and that there's already a Shop there, so it'll be called Shop 2.](https://docs.flozu.app/_astro/move-project-light.CflgJxrr_g5p6T.webp)

## Maps you can’t change

A contributor or viewer opens a team’s map to look at and present it. The mode menu has no **Edit**, and a note above the island says your role and what you can do, with the map’s proposals.

As a contributor, **Suggest a change** starts a proposal from the map as it is, named after you, and opens it to change freely. Your edits save into the proposal, and an editor can compare and [adopt it](https://docs.flozu.app/guides/versions-and-proposals.md). You can rename or delete your own proposals from their **Actions** menu. Someone else’s proposal opens compared with where it began, to read.

In a team, a map’s history says who made each version and proposal: “by you” or by their name.

## Archive a team

When a team is finished with, its owners can archive it with **Archive team…** in the **⋯** beside **Members** on the People page. An archived team keeps its maps, history and people. Everyone in it can still open, present, compare and export its maps, but nobody can change them, owners included, and nobody new can be invited.

An archived team leaves the workspace switcher and the **Move to…** dialog. It’s listed under **Archived teams** on the People page, where you can open it to look at, and where its owners **Restore team**. Nobody can delete a team, so its maps are never lost with it.
